by Maklin-Deckard ID:Maklin-D » Sun Jun 27, 2010 11:13 am
I am getting a similar error, looking for non-existant files on an E: drive. I have uninstalled both the end-user client and tools, then reinstalled after checking for leftover files and registry entries, same error after reinstall. Blue Mars has NEVER been on the E: drive. I have seen posts on here blaming model errors, however I sent my model (both source and collada file) to another developer who exports it without any issues whatsoever...even sent me a screen shot of the model in the editor.
I am running Win7 Ultimate, 8gb RAM.
Blue Mars and dev kit is on C:\ a terrabyte drive with 700gb free.
<bmImportCmd> log start, file"C:\Program Files (x86)\Blue Mars City Developer Tools\Game\Objects\MyData\test_collada\cherry filing cabinet.import.log"
bmImportCmd v3.8.0 : 29 Sep 2009
Command line:
C:\PROGRA~2\BLUEMA~2\Bin32\bmImportCmd.exe -log -useFauxMap -fauxMapFilePath textures/ar/Common/ar_solid_255_255_255_diffuse.dds -autoProxy -mtl -texturePath objects/mydata/test_collada/ C:\Program Files (x86)\Blue Mars City Developer Tools\Game\Objects\MyData\test_collada\cherry filing cabinet.dae C:\Program Files (x86)\Blue Mars City Developer Tools\Game\Objects\MyData\test_collada\cherry filing cabinet.cgf
Progress:
--> Executing name fix pass.
--> Executing triangulator.
--> Executing check pass.
--> Executing faux map pass.
--> Executing auto proxy pass.
--> Executing conforming pass.
--> Executing conversion pass.
ERROR : convert_Mesh() : Geometry exporter init failed, E:\BUILD\bluemars-client\release_2010_05_18_dev\CryENGINE2\Code_new\Tools\bmTools\ColladaCry\convert.cpp
ERROR : convert_Mesh() : Geometry exporter init failed, E:\BUILD\bluemars-client\release_2010_05_18_dev\CryENGINE2\Code_new\Tools\bmTools\ColladaCry\convert.cpp
ERROR : convert_Mesh() : Geometry exporter init failed, E:\BUILD\bluemars-client\release_2010_05_18_dev\CryENGINE2\Code_new\Tools\bmTools\ColladaCry\convert.cpp
Removed about 25 identical error lines.
ERROR : convert_Mesh() : Geometry exporter init failed, E:\BUILD\bluemars-client\release_2010_05_18_dev\CryENGINE2\Code_new\Tools\bmTools\ColladaCry\convert.cpp
--> Writing geometry/animation file.
--> Executing material pass.
--> Writing material file.
--> Finished.
<bmImportCmd> log ends